3DS Max2018-2020 Arnold v3.2.66渲染器破解版

3DS Max2018-2020 Arnold v3.2.66渲染器破解版cg教程-建模教程-教程学习大侠教程
3DS Max2018-2020 Arnold v3.2.66渲染器破解版
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阿诺德插件Arnold渲染器破解版 SolidAngle MAXtoA v3.2.66 For 3ds Max 2018/2019/2020

在SIGGRAPH 2016宣布发布3DS MAX版本的阿诺德插件

Launching at SIGGRAPH 2016, Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface.

2018版本,https://pan.baidu.com/s/1TnRtxYT0OhyzmIowIdhXMg?pwd=rrbg,提取码:rrbg
2019版本,https://pan.baidu.com/s/1QEhGYEktJP-aXSfw5CIjrw?pwd=ts7t,提取码:ts7t
2020版本,https://pan.baidu.com/s/1vRKnY8EMBDpwJbUfLwQT6w?pwd=h4wb,提取码:h4wb

主要功能:

  • Integration with 3ds Max shapes, cameras, lights and shaders.
  • Image Based Lighting support, including a state of the art physical sky.
  • 3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
  • Support for AOVs & Deep EXR files.
  • Defer the creation of geometry at render time with the Procedural placeholder nodes.
  • Texturable Mesh lights.
  • 3rd Party Arnold shader support.
  • MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk ‘Render Pilot’ program, which now supports MAXtoA.
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